AMD will work with game giant Havok to tailor Havok’s game technology to AMD processors, the companies said Thursday.
The plans call for optimizing game-physics effects utilizing AMD’s multicore processors and graphics processing units, or GPUs.
Game physics brings the laws of physics–or physical-world simulation–to a game. For example, explosions may be modeled differently depending on the terrain.
Havok, which Intel acquired in September of last year, provides development tools and services used by digital-media creators. Havok’s technology has been used in game titles such as BioShock, Stranglehold, Halo 2, Half Life 2, and has been used to create special effects in movies such as The Matrix and Charlie and the Chocolate Factory.


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